Convergence Enchantment

The Convergence Enchantment is a highly controversial spell developed by Garamond Gray in Second City's dystopian future. It is intended to erase the negative effects of neurodivergent conditions like autism, ADHD, and dyslexia, though it also removes any positive aspects of such differences.

Critics liken the Convergence Enchantment to a lobotomy and consider it a poor substitute for empathy at best - and a cruel erasure of one's identity at worst.

Trivia
"'Call it what it is, Garamond. A hex! At least we Peons are realistic and call our spells that, because they're not objectively good, and we can't prove that they are.' - Adrian""'No, I wouldn't go back. The world is made for me now. And, frankly, I'm not sure all the struggles came from the world.' - Winston Gray"
 * Garamond first used the Convergence Enchantment on himself to remove his dyslexia. He also used it on his son, an apparently low-functioning and nonverbal autistic child who lost his magical savant skills as a result but, according to Garamond and others, gained the ability to function in society.
 * As Second City and Demari Primus have become the safest places to live in future Entropaea, many residents willingly use Convergence Enchantments on themselves and their children and don't see a realistic alternative.